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Kettle

My first Blender animation, hope you like it!
Initial inspiration was the "Simple kettle" item from Animal Crossing: New Horizons: https://nookipedia.com/wiki/Item:Simple_kettle_(New_Horizons)

The final result.

The whole scene layout in wireframes. The leaves are only using a displacement map for their surfaces.

The whole scene layout in wireframes. The leaves are only using a displacement map for their surfaces.

I sculpted three coffee beans (with reference). I used the Multires modifier to make the Viewport lighter and to export hi- and low poly models to Substance Painter for baking and texturing (some additional procedural textures where also made in Blender).

I sculpted three coffee beans (with reference). I used the Multires modifier to make the Viewport lighter and to export hi- and low poly models to Substance Painter for baking and texturing (some additional procedural textures where also made in Blender).

Low poly coffee beans. I didn't retopo by hand because it was not needed for this project. Instead I used the Remesh modifier.

Low poly coffee beans. I didn't retopo by hand because it was not needed for this project. Instead I used the Remesh modifier.

Coffee bean material.

Coffee bean material.